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				<title>PC Gaming, PC Games, Multiplayer, Team Play, Co-op : Forum / Threads</title>
				<link>http://www.veterans-gaming.com/</link>
				<description>Multiplayer PC gaming featuring Co-op and team play gaming. ArmA 2, Battlefield 3, Project Reality, Falcon BMS 4, Call of Duty MW3, popular BF2 mods, other Co-op games and top flight sims! PC Gamers inquire within.</description>

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				<managingEditor>news@nospam.com (BLuDKLoT)</managingEditor>
				<webMaster>news@nospam.com (BLuDKLoT)</webMaster>
				<pubDate>Fri, 18 May 2012 05:24:23 -0700</pubDate>
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					<title>PC Gaming, PC Games, Multiplayer, Team Play, Co-op : Forum / Threads</title>
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					<description>Multiplayer PC gaming featuring Co-op and team play gaming. ArmA 2, Battlefield 3, Project Reality, Falcon BMS 4, Call of Duty MW3, popular BF2 mods, other Co-op games and top flight sims! PC Gamers inquire within.</description>
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						<item>
						<title>Diablo 3 gamertags</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25211</link>
<description><![CDATA[So guys post your battletags here so we can get some coop games going :P <br />mine is Ingo#2401]]></description>
<author>ingo.ouekallas@nospam.com (Ingo =VG=)</author>
<pubDate>Thu, 17 May 2012 15:51:39 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25211</guid>
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						<title>ACRE problem</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25207</link>
<description><![CDATA[So i´m having problems with the ACRE mod, everyone can hear me on local coms, but i can´t hear anyone, any suggestions?]]></description>
<author>Nicko2770@nospam.com (Wooz2770)</author>
<pubDate>Thu, 17 May 2012 06:18:35 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25207</guid>
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						<title>Arma Session Signup - 19/5/12</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25179</link>
<description><![CDATA[Same as last week, start time 19:00 GMT (14:00 CDT).<br />If you're unsure of what time this is for you, go here: http://www.timezoneconverter.com/cgi-bin/tzc.tzc click the Use Following Time/Date option. Type in 19:00 in the box. Then find your timezone/city in the bottom box and click convert.<br /><br />Required Mods:<br />ACRE<br />STHUD<br /><br />Optional Mods:<br />JSRS<br />Blastcore<br />stmovement?<br /><br /><br />Schedule:<br />19:00: Training Start<br />19:30: Mission Start<br /><br />Mission Briefing:<br />While Talon squad are focusing on the artillery camp and barracks at Tulga it is our job to clear Chernogorsk, Electrozavadosk and Kamyshovo of all hostiles while also locating and neutralising any AA threats along the route.<br />We expect at least a platoon of infantry and expect to encounter light motorized and mechanized infantry presence.<br /><br />Roster:<br />Calv<br />Murder<br />lupago<br />confused<br />iffn<br />castor<br />savage<br />eclipse<br />airborne<br />pirate<br />semler<br />charry<br />gaz<br />terremer<br />ingo<br />sam<br /><br />Squad:<br />Squad Leader: Semler<br />Corpsman/2IC: Calv<br /><br />1: <br />FTL: Castor<br />gaz<br />eclipse<br />ingo<br /><br />2:<br />FTL: Murderface<br />confused<br />charry<br />pirate<br /><br />3:<br />FTL: lupago<br />iffn<br />airborne<br />-<br /><br />4:<br />FTL: savage<br />terremer<br />sam<br />-<br />]]></description>
<author>pcalvert1@nospam.com (Calv)</author>
<pubDate>Wed, 16 May 2012 18:45:40 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25179</guid>
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						<title>Orions downfall.</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25150</link>
<description><![CDATA[Now by the subject of this post you all might wonder just what in the heck happened to him and it is my sad duty to inform you that Orion has had a death in the family. A main stay in his life died on him and it will cause him to miss much game time. He is currently mourning the loss of his friend and daily companion so we must mourn for his loss as well. It is not every day that someone as close as this was to him dies but it does happen. Now for the good news. There is a way to bring him (Orion) back and make him forget all about his friend and that was is to hope he gets money to buy things that will help him to get back on sooner.<br /><br />You might at this point be even more confused. Well let me give you the Readers Digest version. His computers power supply died. Sparks flying and all I am told. Now "IF" it did not other damage we will get him on sooner then later. But "IF" it did he may be off for a while. Well until we can get him the parts to rebuild.<br /><br />Now of course I have been a total smart ass with this post and those that know me will laugh and shrug as they know I am just that.....A smart ass. For those of you that don't know.........well now you do.  <img src='http://www.veterans-gaming.com/vg-images/emotes/pack1/fuck.gif' alt='' style='vertical-align:middle; border:0' />]]></description>
<author>joelmcewen@nospam.com (=VG= ViciousMC)</author>
<pubDate>Tue, 15 May 2012 12:56:36 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25150</guid>
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						<title>More Favourite YouTube!</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25147</link>
<description><![CDATA[<!-- Start YouTube --> 				<object width="640" height="385" >			<param name="movie" value="http://www.youtube.com/v/CUtyUTLeW1g?fs=0&amp;hl=en_US"></param>			<param name="allowFullScreen" value="false"></param>			<param name="allowscriptaccess" value="always"></param>			<param name="wmode" value="transparent"></param>		<embed src="http://www.youtube.com/v/CUtyUTLeW1g?fs=0&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="false" wmode="transparent" width="640" height="385"></embed></object><!-- End YouTube -->]]></description>
<author>Dozzer@nospam.com (Sweeet5)</author>
<pubDate>Tue, 15 May 2012 06:10:59 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25147</guid>
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						<title>ARMA 2 OA ACE/ACRE Training.</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25126</link>
<description><![CDATA[OK, so you guys can get to know and explore the map, check this post later for a training event! nothing fancy just training with the gear, comms, weapon use, FT-stuff, vehicles, tactics ACE and ACRE... anything you might need in ARMA 2 :)<br /><br />Players ATM:<br /><br />1. =VG= Castor UTC +3<br />2. =VG= SavageCDN (Engineer) UTC -5<br />3. Wooz2770 (Support) UTC +1<br />4. =VG= Terremer (Recon) UTC -5<br />5. AirborneAlways (Sniper/Spotter) UTC -6<br />6. =VG= Renainn (Sniper/M1A1) UTC -7<br />7. Murderface (FTL/Pilot/Inf) UTC +13<br />8. Pvt. Charry UTC +2<br />9. =VG= Lupago UTC +2<br />10. Sam UTC +1<br />11. =VG= SemlerPDX (SL/FTL/Medic) UTC -8<br />12. =VG= Ingo UTC +2<br />13. Iffn UTC +2<br />14. Pvt. Pirate UTC +2<br /> <br />IF YOUR NAME WASN'T MENTIONED PLEASE NOTIFY ME, ALSO YOUR TIMEZONE AND A SUGGESTION ON THE EVENT DATE WOULD BE APPRECIATED!<br /><br />and special thanks for the map to Calv, we love you mate! :D<br /><a href='http://www.veterans-gaming.com/vg-files/public/1337088133_1013_FT0_1337083359_1247_ft25091_vg_training_ace.zargabad.rar'><img src='http://www.veterans-gaming.com/vg-images/generic/dark/file.png' alt='' style='border:0; vertical-align:middle' /></a> <a href='http://www.veterans-gaming.com/vg-files/public/1337088133_1013_FT0_1337083359_1247_ft25091_vg_training_ace.zargabad.rar'>1337083359_1247_ft25091_vg_training_ace.zargabad.rar</a><br /><br />2nd server now running ACE + ACRE with signature checks off and no battleye<br /><br />Password is still acre<br /><br />Calv's ACE trainer is available in mission list.<br />-Thanks Savage!<br /><br />The map contains a shooting range, kill house, kill house located in an actual compound, contact drill area, and various target areas around zargabad with simple targets that teams can practice assaults on.<br /><br />Equipment consists of M4 and Mk16 rifles that can have the various attachments add/removed by using the ACE Self-interact key while at the weapon crate. When changing attachments it is technically removing and adding your weapon, so it will switch to you next available weapon, usually pistol or grenade. So check your weapon selection before firing.<br />All main AT weapons are available and various respawning targets are on the range to practice on.<br />Both the M249 and M240 are available, attachments can be added same as with rifles.<br />M40A3 sniper rifle is available.<br /><br />There are additional weapon crates near the supply trucks one has ropes for fastrope and sling loading, the other has basic ordnance like claymores, bouncing bettys and M4 SLAMs for explosive practice.<br /><br />4 humvees are included for vehicle formation and mounting/dismounting practice.<br />Blackhawk and Littlebirds are also available for use.<br /><br />Vehicles are set to respawn so will vanish if left vacant.]]></description>
<author>khallavainio@nospam.com (Castor =VG=)</author>
<pubDate>Mon, 14 May 2012 22:22:13 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25126</guid>
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						<title>ARMA 2, regular FT(s)/SQ</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25091</link>
<description><![CDATA[Ok so after having so Fun time on ARMA 2 event last Saturday I had an Idea of setting up regular FT(s) or a whole Squad that we could use for playing with other clans and on events setup by others.<br />I really dont have much else to add here even tho I feel like I should write like 1 A4 of stuff clarifying my point while augmenting it and such.<br /><br />ATTENTION! this/these FT(s)/SQ WILL primarily be in =VG= events and Secondarily on any other.<br />also with this group we could play more often due to lower amount of players.<br /><br />so just a simple Question, who's up for it? and who's not, why not?<br /><br />Players ATM:<br /><br />1. =VG= Castor<br />2. =VG= SavageCDN<br />3. Wooz2770 (Support)<br />4. =VG= Terremer (Recon)<br />5. AirborneAlways (Sniper)<br />6. =VG= Renainn (Sniper/M1A1)<br />7. Murderface (FTL/Pilot/Inf)<br /><br />IF YOUR NAME WASN'T MENTIONED PLEASE NOTIFY ME, ALSO YOUR TIMEZONE AND A SUGGESTION ON THE EVENT DATE WOULD BE APPRECIATED!]]></description>
<author>khallavainio@nospam.com (Castor =VG=)</author>
<pubDate>Sun, 13 May 2012 17:36:52 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25091</guid>
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						<title>ARMA Session 12/5/12 AAR</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25066</link>
<description><![CDATA[So after action report for the mission.<br /><br />After semler and ingo were hit at the island I hung back and ended up forming a team with lupago, eclipse, and iffn who then moved together with FT1 to the SE of the camp and moved up to assault. <br />Lupago was taken down by the static machinegun a moment before I disabled it but after that my team had a fairly clean assault, moved towards the tent and checked the mortars.<br />Moved out to the boats and landed on the coast with no problems. Moved out to RV point then onto OP2 with no contacts.<br />Had bad sight lines from OP2 so started shifting NE until had visual on 2 static weapons at the camp.<br />At this point a 4-5 man patrol started heading down the road from the west towards ft1's position and a 3 man patrol was heading from the sw towards them. Attempted to warn FT1 but they were unable to get visual on both patrols until they were engaged.<br />Opened fire on the patrols when they engaged FT1 and neutralised around 5 of them before being taken out by a machinegunner that I believe came from the camp.<br /><br />Overall everyone did a good job, were some comms issues with people transmitting on the wrong radio but that's to be expected so not a huge issue.]]></description>
<author>pcalvert1@nospam.com (Calv)</author>
<pubDate>Sat, 12 May 2012 18:51:40 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25066</guid>
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						<title>Arma 2 ace mod problems</title>
<link>http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25056</link>
<description><![CDATA[when i try launch ARMA 2 OA i get an error message saying i need to have CA_Hotfix to run ace_anim_jump.<br />i dont have a clue where to get this. i have the steam version of the game with combined operations and PMC. any ideas what to do.<br />please dont give solutions for the Disc version. i only want solutions for the steam version]]></description>
<author>jordanf.farrell6@nospam.com (jordan)</author>
<pubDate>Sat, 12 May 2012 08:06:47 -0700</pubDate>
<guid isPermaLink="true">http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?25056</guid>
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