PC Gaming, Team Play, Co-op, Flight Sims - VETERANS-GAMING :: Forums :: (3) :: Arma: Series
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Moderators: VETERANS-GAMING, BLuDKLoT =VG=, SolarFlame =VG=, Ingo =VG=, =VG= Eclipse002, dman248, kiwirambob =VG=, Gaz =VG=, CCCode =VG=, Renainn =VG=, Robotfungus =VG=, DEEPINYOO =VG=, =VG= ORION*MC*, DILLIGAF =VG=, Hans =VG=, Pastrami =VG=, Speirs =VG=, =VG= OniBlood, Nvram =VG=, Fastjack =VG=, SavageCDN =VG=, SemlerPDX =VG=, aSeptik, TortiaBoy =VG=, T.E.D.F =VG=, Outlanders =VG=, Melon Muncher =VG=, Castor =VG=, poffadder =VG=, Dave22644 =VG=, ridDle =VG=, tankmaster58 =VG=, lupago =VG=, Murderface =VG=, aarongooding =VG=, Wooz =VG=, 1SgMorrison =VG=, Bottom86 =VG=
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| Author | Post | ||
| saxopwn6romeo |
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| Medals: 5 Ribbons: 5 ![]() ![]() Registered Member #2271 Joined: Fri Jun 08 2012, 04:18PMPosts: 50 Thanked 6 times in 5 posts | ive actually been pondering a non hive server and seeing how the communities differ between rockets hive and the private separate hives. Ive read that the communities are tighter knit (even the banditos) due to the fact that there is no way to server hop. Private server, localized gear to one server. maybe im interpreting this wrong but it could be worth looking at as well... take care have class all day today so ill prolly be rather scarce the majority of the day | ||
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| Renainn =VG= |
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![]() Medals: 10 Ribbons: 6 ![]() ![]() Registered Member #241 Joined: Sun Jun 20 2010, 03:40PMPosts: 82 Thanked 14 times in 8 posts | News Flash News Flash!! I seen the helicopter this morning!! On the server we have been playing the last couple of nights. It was flying north bound at 006/065. I did a little scouting of that area, but only found an empty tent. I will scout more tonight when the server is in night time. This server is the one in which we have 2 bicycles, 2 atvs, a 4x4 truck, and a destroyed S104 van. :) Renainn | ||
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| =VG= Eclipse002 |
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Eclipse002![]() Medals: 12 Ribbons: 23 ![]() ![]() Registered Member #11 Joined: Mon Feb 22 2010, 02:45PMLocation:: Belgium (Roosdaal) Posts: 707 Thanked 38 times in 28 posts | The hunt goes on :-) | ||
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| pigfarmer203 |
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| Medals: 4 Ribbons: 9 ![]() ![]() Registered Member #1554 Joined: Mon Sep 05 2011, 09:09PMLocation:: florida Posts: 45 Thanked 1 time in 1 posts | i will find it!!! | ||
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| pigfarmer203 |
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| Medals: 4 Ribbons: 9 ![]() ![]() Registered Member #1554 Joined: Mon Sep 05 2011, 09:09PMLocation:: florida Posts: 45 Thanked 1 time in 1 posts | why do i have a G36C SD (camo) on dayZ?? | ||
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| lazlohollyfeld |
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| Medals: 4 Ribbons: 5 ![]() ![]() Registered Member #1424 Joined: Thu Aug 04 2011, 05:26PMPosts: 48 Thanked 13 times in 10 posts | I dunno... but we hiked 6K so you could go pick it up. | ||
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| PITN |
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| Medals: 13 Ribbons: 18 ![]() ![]() Registered Member #6 Joined: Fri Feb 19 2010, 11:11PMPosts: 829 Thanked 94 times in 56 posts | Last I heard the G36 was not an approved dayz weapon. | ||
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| lazlohollyfeld |
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| Medals: 4 Ribbons: 5 ![]() ![]() Registered Member #1424 Joined: Thu Aug 04 2011, 05:26PMPosts: 48 Thanked 13 times in 10 posts | No, it's not. Thus making it all the more attractive. Guess we should just keep out eyes out for the AS50 AWS. Where were those tents again pig? Got the server memorized just not the grid. | ||
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| pigfarmer203 |
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| Medals: 4 Ribbons: 9 ![]() ![]() Registered Member #1554 Joined: Mon Sep 05 2011, 09:09PMLocation:: florida Posts: 45 Thanked 1 time in 1 posts | went beck and the tents where gone and the ural? | ||
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| =VG= Eclipse002 |
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Eclipse002![]() Medals: 12 Ribbons: 23 ![]() ![]() Registered Member #11 Joined: Mon Feb 22 2010, 02:45PMLocation:: Belgium (Roosdaal) Posts: 707 Thanked 38 times in 28 posts | damn.... | ||
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| =VG= Eclipse002 |
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Eclipse002![]() Medals: 12 Ribbons: 23 ![]() ![]() Registered Member #11 Joined: Mon Feb 22 2010, 02:45PMLocation:: Belgium (Roosdaal) Posts: 707 Thanked 38 times in 28 posts | Day 19 Man i tried something spooky.... Go to Devils Castle....pick up flares...go to the top...drop one flare on floor...move down the stairs....drop a flare on the staircase...go outside....turn off NVG...and see the TRUE Devils Castle burning in red hot light :-) Miss my buddies on DAYZ.... Seems this "disease" is spreading out...the nearby Lingor area has been affected...zombie festerd jungles await weary travellers. | ||
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| =VG= Eclipse002 |
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Eclipse002![]() Medals: 12 Ribbons: 23 ![]() ![]() Registered Member #11 Joined: Mon Feb 22 2010, 02:45PMLocation:: Belgium (Roosdaal) Posts: 707 Thanked 38 times in 28 posts | | ||
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| BLuDKLoT =VG= |
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USMC 1995 - 2008![]() Medals: 14 Ribbons: 26 ![]() ![]() Registered Member #2 Joined: Fri Feb 19 2010, 04:30PMLocation:: Menifee, CA. Posts: 3996 Thanked 209 times in 146 posts | Anyone still playing? | ||
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| Nvram =VG= |
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![]() Medals: 8 Ribbons: 12 ![]() ![]() Registered Member #515 Joined: Mon Oct 25 2010, 11:55AMPosts: 145 Thanked 15 times in 12 posts | Nope | ||
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| 1SgMorrison =VG= |
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"The German Texas Ranger"![]() Medals: 8 Ribbons: 23 ![]() ![]() Registered Member #1708 Joined: Wed Oct 26 2011, 09:53AMLocation:: Wasteland Posts: 320 Thanked 86 times in 56 posts | Nope. but i had a idea.... is there anyway to change the Zombies ? Let them spawn when sombody enter a city and stay when they leave... and if you dont kill them the city wil be full of zombies ... and all the zombies you dont kill spread out on the completly map. (i just saw "the walking death" and had the idea. is it posible to change the zombies like that ? So it would me more difficult to enter citys, grap gear and so on, then you have to work in a group ! | ||
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| Castor =VG= |
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The official town drunk.![]() Medals: 8 Ribbons: 19 ![]() ![]() Registered Member #1013 Joined: Sun Mar 06 2011, 11:41AMLocation:: Tervakoski Posts: 843 Thanked 61 times in 52 posts | all we need to do is make the zombies harder without making them 1 hit wonders or making them even more sensitive. some kind of tasking is in order too, DayZ played as coop is really REALLY boring. | ||
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| SavageCDN =VG= |
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Rabid Canuck![]() Medals: 12 Ribbons: 26 ![]() ![]() Registered Member #611 Joined: Sat Nov 20 2010, 08:29AMLocation:: In your main base Posts: 2008 Thanked 359 times in 251 posts | Making changes to the mod itself is difficult and beyond most of us to do.. and would be very time consuming as those changes would have to be re-done for each update. So unless someone is willing to put in that kind of work I don't think it will happen. Personally I'd like to see this changed to an MSO server. | ||
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| 1SgMorrison =VG= |
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"The German Texas Ranger"![]() Medals: 8 Ribbons: 23 ![]() ![]() Registered Member #1708 Joined: Wed Oct 26 2011, 09:53AMLocation:: Wasteland Posts: 320 Thanked 86 times in 56 posts | IS THERE ANY =VG= MEMBER WHO LOVE DAYZ AND WANNA TAKE CARE ABOUT IT ? Maybe not lingor, maybe chernarus ore namalsk ... with new mods ore anything else, make new rules.... and keep it running... is there anybody who wanna do that ?! | ||
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| Nvram =VG= |
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![]() Medals: 8 Ribbons: 12 ![]() ![]() Registered Member #515 Joined: Mon Oct 25 2010, 11:55AMPosts: 145 Thanked 15 times in 12 posts | Nope | ||
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| Castor =VG= |
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The official town drunk.![]() Medals: 8 Ribbons: 19 ![]() ![]() Registered Member #1013 Joined: Sun Mar 06 2011, 11:41AMLocation:: Tervakoski Posts: 843 Thanked 61 times in 52 posts | as stated before: DayZ COOP is too easy and DayZ as itself isnt our style :/ im sorry morrison but DayZ just doesnt work for us, you should speak with fastjack, he's been having fun on the Redux servers :) we have a lot of games so this isnt a necessity for us even if it is the most played mod ARMA has. | ||
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| 1SgMorrison =VG= |
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"The German Texas Ranger"![]() Medals: 8 Ribbons: 23 ![]() ![]() Registered Member #1708 Joined: Wed Oct 26 2011, 09:53AMLocation:: Wasteland Posts: 320 Thanked 86 times in 56 posts | Im glad sombody know OUR style and leads US the right way... i guess it is my fould, that i allways try to fix problems... im sorry i will stop it, thats soooo old school | ||
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| Castor =VG= |
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The official town drunk.![]() Medals: 8 Ribbons: 19 ![]() ![]() Registered Member #1013 Joined: Sun Mar 06 2011, 11:41AMLocation:: Tervakoski Posts: 843 Thanked 61 times in 52 posts | Well its just a hunch :) we've always been hosting COOP and I dont see that changing, of course we do play PVP but most of us dont want to shoot each other and that is a must if we are going to host them. | ||
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| SavageCDN =VG= |
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Rabid Canuck![]() Medals: 12 Ribbons: 26 ![]() ![]() Registered Member #611 Joined: Sat Nov 20 2010, 08:29AMLocation:: In your main base Posts: 2008 Thanked 359 times in 251 posts | I think there are a lot of 'closed' dayz communities now so if people want that private, less PvP environment it's already out there. The amount of work that would be required to keep this running and up to date is too much IMO especially when we are struggling to keep our other servers maintained. FastJack if you are still around and want to look at Redux and perhaps us hosting a server for that let me know ASAP otherwise I think this should be shut down. | ||
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